Published inBootcampCase study: Duolingo flashFlashcards for Duolingo to revise topic-based vocabularyJun 4, 2021Jun 4, 2021
Published inBootcamp52 weeks of interaction design — week 5: the live previewGet a real-time preview of your Instagram profile layout to see how things look on real devicesMay 23, 2021May 23, 2021
Published inBootcamp52 Weeks of Interaction Design — Week 4: The statistical peekPeeking through your stats for an expense management app.May 2, 2021May 2, 2021
Published inBootcamp52 weeks of interaction design — Week 3: The first impressionSending a welcome gift to a new neighbor in your communityApr 9, 2021Apr 9, 2021
Published inBootcamp52 weeks of interaction designDesigning an unconventional way of viewing your mobile walletJan 18, 20211Jan 18, 20211
Published inBootcamp52 weeks of interaction design — Week 1: A palpable card flingCreating a project sprint as a part of my weekly challengeJan 16, 20211Jan 16, 20211
52 Weeks of Interaction Design: Introductory ArticleDesigning a human interaction each week for the entire yearJan 16, 2021Jan 16, 2021
Published inPrototyprUsing Doherty’s Threshold Law of UX to Design Special Olympics World Games 2019 AppSome simple UX gems can act as powerful heuristics to improve the usability of our designsDec 1, 2020Dec 1, 2020
Published inMuzli - Design InspirationAero Fitness | A UI/UX Design Case StudyAn exhaustive process-first case of designing an all-in-one fitness appNov 1, 2020Nov 1, 2020